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Project Info :
Game Jam / Group project
Gameplay Programmer
Unity (C#)
6 peoples
48 hours
PC
About the Team :
4
Gameplay Programmers
2
2D Artists
My contributions:
Implemented the bubble spawning system
Developed the difficulty system
Added juiciness (Animations, Particles)
Pitch:
The brave Captain Nemo was anage oxygen bubbles, pressure valves, and freezing temperatures to keep him alive in his malfunctioning diving suit. How deep can you go before it’s too late?
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