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Project Info : 

Game Jam / Group project

Gameplay Programmer

Unity (C#)

6 peoples

48 hours

PC

About the Team : 

4

Gameplay Programmers

2

2D Artists

My contributions:

  • Implemented the bubble spawning system

  • Developed the difficulty system

  • Added juiciness (Animations, Particles) 


Pitch:


The brave Captain Nemo was anage oxygen bubbles, pressure valves, and freezing temperatures to keep him alive in his malfunctioning diving suit. How deep can you go before it’s too late?

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